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Common Skills
Fighter
Rogue
Mage
Acolyte
Sword Mastery
I
None
PASSIVE
Each level STR + 10
Sword Mastery
II
STR 80+
PASSIVE
Each level STR + 10
Sword Mastery
III
STR 140+
PASSIVE
Each level STR + 10
Sword Mastery
IV
STR 200+
PASSIVE
Each level STR + 10
Increases skill with right-handed sword use, boosting accuracy and damage.
Hard Hit
I
None
INSTANCE
Each level STR + 10
Slug
II
STR 80+
INSTANCE
Each level STR + 10
Bash
III
STR 140+
INSTANCE
Each level STR + 10
Pummel
IV
STR 200+
INSTANCE
Each level STR + 10
Delivers a strong melee attack, taunting and slowing the enemy.
Willpower
I
None
PASSIVE
Each level STR + 10
Willpower
II
STR 80+
PASSIVE
Each level STR + 10
Willpower
III
STR 140+
PASSIVE
Each level STR + 10
Willpower
IV
STR 200+
PASSIVE
Each level STR + 10
Increases MP recovery and magic resistance.
Improved Critical
I
None
PASSIVE
Each level STR + 8
Improved Critical
II
STR 68+
PASSIVE
Each level STR + 8
Improved Critical
III
STR 116+
PASSIVE
Each level STR + 8
Improved Critical
IV
STR 164+
PASSIVE
Each level STR + 8
Increases the probability and damage multiplier of critical hits.
Axe Mastery
I
None
PASSIVE
Each level CON + 8
Axe Mastery
II
CON 68+
PASSIVE
Each level CON + 8
Axe Mastery
III
CON 116+
PASSIVE
Each level CON + 8
Axe Mastery
IV
CON 164+
PASSIVE
Each level CON + 8
Boosts the effectiveness of axe weapons.
Blunt Mastery
I
None
PASSIVE
Each level CON + 8
Blunt Mastery
II
CON 68+
PASSIVE
Each level CON + 8
Blunt Mastery
III
CON 116+
PASSIVE
Each level CON + 8
Blunt Mastery
IV
CON 164+
PASSIVE
Each level CON + 8
Increases the effectiveness of blunt weapons.
Toughness
I
None
type
Each level CON + 8
Toughness
II
CON 68+
type
Each level CON + 8
Toughness
III
CON 116+
type
Each level CON + 8
Toughness
IV
CON 164+
type
Each level CON + 8
Raises physical defense.
Evasion
I
None
PASSIVE
Each level DEX + 8
Evasion
II
DEX 68+
PASSIVE
Each level DEX + 8
Evasion
III
DEX 116+
PASSIVE
Each level DEX + 8
Evasion
IV
DEX 164+
PASSIVE
Each level DEX + 8
Increases the probability of avoiding a hit.
Needle Spit
I
None
INSTANCE
Each level DEX + 8
Explosive Needle
II
DEX 68+
INSTANCE
Each level DEX + 8
Cunning Needle
III
DEX 116+
INSTANCE
Each level DEX + 8
Stealth Needle
IV
DEX 164+
INSTANCE
Each level DEX + 8
Fires damaging projectiles from the shadows without sacrificing Stealth.
Bloody Mana
I
None
PASSIVE
Each level INT + 10
Blood Offering
II
INT 80+
type
Each level INT + 10
Blood Sacrifice
III
INT 140+
type
Each level INT + 10
Blood Bequest
IV
INT 200+
type
Each level INT + 10
Sacrifices the caster's life force in exchange for an infusion of mana.
Vampire Kiss
I
None
type
Each level INT + 10
Drain Life
II
INT 80+
type
Each level INT + 10
Steal Soul
III
INT 140+
type
Each level INT + 10
Rob Life
IV
INT 200+
type
Each level INT + 10
Sucks the life force of an enemy to restore the caster's HP and MP.
Mana Cell
I
None
type
Each level INT + 10
Mana Shield
II
INT 80+
type
Each level INT + 10
Mana Wall
III
INT 140+
type
Each level INT + 10
Mana Prism
IV
INT 200+
type
Each level INT + 10
Creates a force field that defends the caster from physical attacks but Immobilizes him for its duration.
Grease
I
None
type
Each level INT + 10
Trap
II
INT 80+
type
Each level INT + 10
Capture
III
INT 140+
type
Each level INT + 10
Snare
IV
INT 200+
type
Each level INT + 10
Immobilizes enemies. Increase spell level Improves range, area, and duration. Unaffected by Mana Cell or Flexibility.
Serenity
I
None
type
Each level INT + 10
Serenity
II
INT 80+
type
Each level INT + 10
Serenity
III
INT 140+
type
Each level INT + 10
Serenity
IV
INT 200+
type
Each level INT + 10
Increases maximum MP and decreases skill recharge times.
Faith
I
None
PASSIVE
Each level WIS + 10
Faith
II
WIS 80+
PASSIVE
Each level WIS + 10
Faith
III
WIS 140+
PASSIVE
Each level WIS + 10
Faith
IV
WIS 200+
PASSIVE
Each level WIS + 10
Indicates the purity of an acolyte's spirit, which affects his mana regeneration and magic ability.
Encourage
I
None
CAST
Each level WIS + 10
Prayer
II
WIS 80+
CAST
Each level WIS + 10
Bless
III
WIS 140+
CAST
Each level WIS + 10
Benediction
IV
WIS 200+
CAST
Each level WIS + 10
Increases the party's Attack and Defense.
First Aid
I
None
INSTANCE
Each level WIS + 10
Relief
II
WIS 80+
INSTANCE
Each level WIS + 10
Rescue
III
WIS 140+
INSTANCE
Each level WIS + 10
Lifesaver
IV
WIS 200+
INSTANCE
Each level WIS + 10
Recovers some of an ally's HP, in proportion to the level of their injuries.
Shining Hammer
I
None
CAST
Each level WIS + 10
Blazing Hammer
II
WIS 80+
CAST
Each level WIS + 10
Holy Hammer
III
WIS 140+
CAST
Each level WIS + 10
Sacred Hammer
IV
WIS 200+
CAST
Each level WIS + 10
Damages and stuns an enemy.
Gold Box
EXP/Drop +50%
Holy Orb of Exp
Exp +30% / 1 hour
Stone of Rebirth
Redistribute Stat Points
zzzzzz
0
tesasad
0
tseseas
0
suba
0
test
0
selomak
0
ShadowOfc
0
LifeOfc
0
runeofc
0
Admiral
0